|
Statistics |
| Length (feet): |
2274' |
| Height (feet): |
88' |
| Inversions: |
0 |
| Speed (mph): |
46 |
| Duration (m:ss): |
2:51 |
| Manufacturer: |
Arrow |
In 1972, Judge Hofheinz decided AstroWorld needed a new
ride, a coaster the likes that had not been seen in Houston. The Judge
contacted Arrow and Ron Toomer to design a steel roller coaster unlike
anything they had built before based on technology that had created The
Run Away Mine Train at Six Flags Over Texas and various other mine train
coasters they had built.
So plans were drawn up for a much taller coaster, nearly twice the
height of any previous coaster Arrow had built. This roller coaster
would be built entirely of steel instead of using wooden supports and
would climb over 80 feet into the sky
The result was Dexter Frebish Electric Roller Ride which opened to the
public in the spring of 1972. Dexter was a work of advanced technology
for the time, able to run three trains at the same time and able to put
over 2,000 guests per hour on the ride.
The ride started out being dispatched from the station with a slight dip
to give it momentum to navigate a 180 degree turn into the transfer
building. After passing through this cavernous building (which had the
capability of storing five trains) the train started the climb up the
lift. At the top of the lift the train would dip about seven feet and
start a long unbanked 180 turn to the left and enter the first (and
only) drop. From there the trains made a left turn to the first safety
brake, Brake 2. The train then entered a downward spiral and entered
Brake 3. A sharp right turn followed a long straightway that led to a
gradual turn around the lift structure to the pit curve, a sharp 360
turn that led back to the station. The ride was a three element coaster
with the dip, the spiral and the pit curve.
Originally the plans were to build a tunnel around the pit curve but
money ran out and the idea was put off until later. But the foundation
for the tunnel was built as evidenced by the huge concrete blocks that
made up the footings for the lift structure. These concrete footers were
adjacent to the pit curve. One “feature” that came along later was a
piece of trick track. This was caused by a piece of construction
equipment hitting the track during the construction of Thunder River.
The track was repaired, but there was a gentle reminder to the riders
along that long straight track that led to the pit curve.
The safety system was simple and elegant. Excalibur had four blocks to
keep the trains separated. The “brain” was an electrical relay panel
that sat next to the driver. The trains had two sets of striker pads on
the bottom of the train, one on the front left and the rear right. These
pads would strike the limit switches on the track causing them to make a
contact that would open or close a relay in the electrical panel with a
loud click. The panel would indicate whether the block was clear or not,
though when driving the coaster, operators would not need to look at the
panel unless there was a shutdown. Operators could listen to the panel
clicking and watch the trains, and with enough experience and practice,
knowing where each train was at any moment became second nature. The
trains were built solidly as well. The train would ride on road wheels
on top of the track, guide wheels on the inside of the track steered the
train and up stop pads kept the train from leaving the track.
All the brakes were skid brakes which worked fine until they got a
little wet. Even then, operators were experienced in sliding trains into
the station and stopping them perfectly. The brakes were reversed at one
point to help with this and that's why riders would experience a little
backwards motion when the brakes were released.
When Dexter Frebish opened, AstroWorld opened its first new themed area
since the park opened. This area was the County Fair and contained the
first skill games the park had offered. The area also contained the
Nickelodeon and Horseless Carriage Pavilion museum which was a museum
containing many of Judge Hofheinz personal antiques. The tour of the
museum ended with a short Laurel and Hardy film containing a classic pie
fight scene. Later, Der Fender opened a Bumper car ride. The County Fair
area also contained a Carousel, which was removed in 1977 so the Boogie
Fog Disco could be installed.
1981 brought changes as Dexter Frebish was renamed to Excalibur and the
area was rethemed to Nottingham Village. The huge Dexter Frebish sign
was removed and the queue house was made to look like a castle.
Driving three trains was the goal of the crew and took concentration and
communication. Unlike modern coasters, stacking was not only unheard of
in those days, but it would cause a shutdown. Only two trains could be
in the station at any time so if the trains stacked, a shutdown would
occur. Driving three trains was a juggling act that was as much art as
skill. A shutdown would stop the ride until a crew member made the run
to the block brake that the train was stuck on. There the train would
have to be manually released with a key that would open the block. Since
this would take anywhere from 10 to 20 minutes, it was avoided at all
costs so operators could keep the lines moving. When driving, there were
three sets of brakes in the station, the trim brakes, the ready brakes
and the dispatch brakes. If everything was timed properly, a train would
be hitting the trim brakes as another train was leaving the station.
I was fortunate to work on Excalibur in 1982 and 1983. It was a fun
coaster to work. The morning would start with a safety check that
involved crew members climbing to the top of the lift, Brake 2 and Brake
3. The ride had several blocks built into it, and only one train could
occupy one block at any time. So we would test the system by letting the
trains set up on each block brake. The crewmember would then turn a key
on the block brake to release the train. The safety check consisted of
letting a train stop on the trim brakes outside of the station and then
letting a train set up on Brake 3. Then the train outside of the station
would be brought in and dispatched to set up on Brake 2. This process
continued until trains were set up on the lift, the transfer station and
the dispatch brakes. We saw some glorious mornings in Houston from the
top of the ride structure.
Working on Excalibur was interesting to say the least. We had a great
crew that worked well together. This of course led to some interesting
times. We had crew parties with picnics under the spiral. We would pull
pranks on other crews by inviting them to ride the coaster after hours
and douse them with water in the transfer building. We worked hard and
we played hard. Normally there would be 5 people working on the ride,
the driver, one person on the unloading dock and 3 people loading. The
loaders would give thumbs up when each car was secured and the person
loading the front car would wait until they saw thumbs up from the crew.
That person would then signal the driver to dispatch the trains. As the
train left the station, the employee in front would watch for lap bars
being out of position as a final check. One employee was so intent on
his job he walked right out of the station falling about ten feet into
the bushes below.
In its later years Excalibur suffered. A new safety system was installed
that allowed only two trains to be run. Despite its age and the number
of coasters that were installed at AstroWorld, Excalibur was a favorite
of park guests. There were long lines for this ride until it was closed.
In 1999, Excalibur was removed. The intention was to operate the ride at
Frontier City but removing the ride caused so much damage, it was never
re-assembled. The trains were sent to SFOT to be used on RunAway Mine
Train. The legacy of Excalibur can be seen across the country. Building
Excalibur gave Arrow confidence in building these types of coasters
higher than they had ever imagined. As a result, the first coaster to
break the 200 foot barrier opened at Cedar Point as Magnum XL-200 and
started the hyper coaster boom.
Excalibur was missed. 1999 also marked the closing of the Astroneedle
leaving a void at the park for family rides. Alpine Sleighs and The
River of No Return were already removed for other attractions so losing
Excalibur was a real blow not only to coaster enthusiasts, but families
who had grown up riding it. Excalibur was a family ride and with a 42
inch height restriction, all but the smallest of children could ride it.
Excalibur was many Houstonians’ introduction to roller coasters. Not
only was it my first big coaster, but my son’s as well. They might make
coasters bigger and faster now, but I don’t think they are as much fun!
-- Mike Robinson
Printed in the Winter-Spring 2006 Issue of the ACE South
Central "Queue Line Chronicle"